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CircuitBreaker

CircuitBreaker is a single player strategy game currently in development by Still Pending Games for the PC. 

In CircuitBreaker the player fights their way through a gauntlet of arena matches, working their way up in the world as they defeat groups of enemies as a solo player character. They must rely on only their own abilities and the support granted to them by the audience’s fervor.

This project initially started out as our Senior Capstone but has since been continued by the majority of the students that originally worked on the project. I work as the Lead Programmer on this project.

 
 
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Original Square Grid Prototype from Spring 2019

Original concept and prototyping started with the grid system and initial turn systems.

Concept art for a redesign of our starting enemy.

Concept art for a redesign of our starting enemy.

 
 
Test scenes showing off our new tile and wall textures.

Test scenes showing off our new tile and wall textures.

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We started with the initial square grid prototype and developed out a solo arena strategy game.

If you’re interested in joining us in our journey, follow our Twitter account @pending_team!

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